"Before building the set models
and starting the computer animation, we had to figure out exactly
how the Flying Machine was going to take off, turn, flap its wings,
fly around things, bank, land and even crash," explains Pascal
Colpron, character designer and storyboard artist. He studied
the movements of birds and Leonardo de Vinci's flying machine
drawings for inspiration.
Then,
working from the final set model, senior animator Patrick Martel
built a three-dimensional digital model of the Flying Machine
on his computer starting with a wire frame, much like an architect
would. He then used advanced software to animate it, enabling
it to move its different body parts in any direction. And finally,
he layered on texture, colours and lighting to make the Flying
Machine look exactly like its life sized counterpart built for
live action on the movie set. The metal Flying Machine takes four
men or a small crane to move around whereas the 3D Flying Machine
soars effortlessly to dizzying heights in the computer's virtual
world.
Another
challenge for Big Bang's 3D animation team was the Dark City,
ruled by Xayide, the Dark Princess of Fantasia. This ominous city,
surrounded by a deadly sea of lava, is made up of streets, bridges
and buildings as well as the Princess's black, monolithic palace.
The city was completely digitally constructed, much like an engineering
structure, starting with architectural blue prints. From those
plans, the city was modelled piece by piece, then textured and
lit. Animator Olivier Goulet worked intensively for over two months
to build this digital wonder. When the construction was completed,
digital matte painter, Pascale Pratte, used a stylus and a graphic
pad much like a painter would use brushes on canvas to paint the
Dark City's sky and surroundings.
"The finished Dark City is like a movie set, ready to be
used day or night, near or far, from different angles and for
varying actions and story situations," says Rachiele.
But
real, living people and creatures come in and out of this 3D city.
How is that done? Not with tricks, smoke and mirrors but with
precise planning, direction and top-of-the-line computer technology.
|